About Me
Summary
A well-rounded IT Engineer with wide range of
experience in DevOps, Systems Engineering, Software
Development and Data protection methodology and
practices.
Programming Languages:
- Procedural C (C/C++)
- Object Oriented (C++/C#)
- Ruby, Perl, MS Visual Studio
- Git, Stash, Subversion
- Unix and Windows shell scripting
- (Bash, Korn, Powershell)
- TorqueScript, UnrealScript
Game Engine / APIs:
- Torque3D (TGE, T3D)
- Unreal (UDK)
- Unity
- Microsoft Direct X
- OpenGL
- SDL
Education
Westwood College
Bachelor of Science in Game Software
Development
March
2011
Community College of the Air Force
Associates of Applied Science in Computer Systems
Programming
August
2000
Academic Experience
- 3D Game Engine Dev
- 2D Game Engine Dev
- Game Porting Basics
- Game Software Testing
- Algorithm Design
- Software Life Cycle
- Project Management
- College Algebra I/II
- Calculus I
- Trigonometry I
- Physics
Game Development Experience
Please visit my
Portfolio page to see the games that I have developed
Work Experience
Please visit my
linkedin profile for job history and other details.